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Crossfire
Post: #1
Crossfire
// Didn't make this map myself, I just wanted to post it because it's a great map and this subforum is quite empty \\

Crossfire - Attack/Defend CTF

Remake of Crossfire from HLDM

Objective: Red team is attacking, while Blu
defends. The Red team must pick up the
intelligence briefcase and take it to the Blu
base's control point to set off the nuke inside.
Blu must defend the control point inside their
base at all costs to prevent the nuke from going
off and destroying their entire facility.

(Nuke doesn't work yet in this version.)

There are several paths to each location, if
progress seems to be at a standstill, try to plan
a different route for your team to take. There
will always be a way for either team to gain a
significant advantage.

When dropped, the flag returns after 10 seconds.

Known Bugs:
• Invisible wall can be walked on by the Blu team during setup
• It's easy to get stuck between some props
• Ladders suck lol


Download page: http://www.fpsbanana.com/maps/92334

You see this map a lot on servers that run mod maps only.

Screenies:

[Image: tf2-1.jpg] [Image: TF2-2.jpg] [Image: TF-4.jpg] [Image: TF2-3.jpg]
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Post: #2
RE: Crossfire
Sweet looking map, thx for sharing Smile
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Post: #3
RE: Crossfire
(04-25-2009 02:34 PM)DarknessFalls Wrote:  // Didn't make this map myself, I just wanted to post it because it's a great map and this subforum is quite empty \\

Crossfire - Attack/Defend CTF

Remake of Crossfire from HLDM

Objective: Red team is attacking, while Blu
defends. The Red team must pick up the
intelligence briefcase and take it to the Blu
base's control point to set off the nuke inside.
Blu must defend the control point inside their
base at all costs to prevent the nuke from going
off and destroying their entire facility.

(Nuke doesn't work yet in this version.)

There are several paths to each location, if
progress seems to be at a standstill, try to plan
a different route for your team to take. There
will always be a way for either team to gain a
significant advantage.

When dropped, the flag returns after 10 seconds.

Known Bugs:
• Invisible wall can be walked on by the Blu team during setup
• It's easy to get stuck between some props
• Ladders suck lol


Download page: http://www.fpsbanana.com/maps/92334

You see this map a lot on servers that run mod maps only.

Screenies:

[Image: tf2-1.jpg] [Image: TF2-2.jpg] [Image: TF-4.jpg] [Image: TF2-3.jpg]

Ladders suck in a lot of user made maps.

Deus Ex Machina - A god from the machine
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